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DOOM: The Dark Ages | Grenade Launcher

The grenade launcher is the first weapon the player receives in the launcher class. It fires a spiked explosive ball that bounces through the battlefield. I was Inspired by ancient cannons and medieval weaponry as I aimed to make the gun feel old and battle-worn. I developed the gun from brief through to rough 3D proxies to final concept, it shares its base with the rocket launcher. Early ideation explored reload styles and we arrived at the spiked ball as it fit with the game’s medieval, heavy metal tone.

Early 3D mockups exploring reload and ammo shapes. The spiked ball fit best with the tone of our game.

Early 3D mockups exploring reload and ammo shapes. The spiked ball fit best with the tone of our game.

The initial proxy model I created was used for in game prototypes and helped nail down gameplay before further refinement.

The initial proxy model I created was used for in game prototypes and helped nail down gameplay before further refinement.